Version: 6.0
Date: 2013-06-18
Date: 2013-06-18
Size:
325MB
Requirements:
No special requirements
No special requirements
Price:
$140.00
$140.00
System:
Windows 8/7/XP/2000
Windows 8/7/XP/2000
Rating:
4.5
4.5
License:
Demo
Demo
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Description - BasicAudio .NET
BasicAudio is a set of components for fast audio processing with almost zero lines of code!
BasicAudio comes in 3 versions a VCL - Delphi / C++ Builder version, MFC compatible Visual C++, and .NET 2.0 version, compatible with Visual Studio 2005, Visual Basic.NET, C# and J#.
The Delphi / C++ Builder version is a set of native VCL components.
The Visual C++ version is a set of native Visual C++ classes (components).
The .NET 2.0-4.0 version is a set of managed .NET components. The .NET version has the same performance as the native versions, and supports all the Microsoft .NET languages including Visual Basic, C#, J#, C++/CLI, and DelphiPrism.
Due to its unique design, BasicAudio is implemented the same way in Managed .NET and Win32 environments. The code to control the component from VB.NET, C++/CLI, C#, and J#, Visual C++ MFC, Delphi, and C++ Builder is almost identical. This allows the developers to migrate and share code between the different environments thus significantly improving the productivity.
BasicAudio comes in 3 versions a VCL - Delphi / C++ Builder version, MFC compatible Visual C++, and .NET 2.0 version, compatible with Visual Studio 2005, Visual Basic.NET, C# and J#.
The Delphi / C++ Builder version is a set of native VCL components.
The Visual C++ version is a set of native Visual C++ classes (components).
The .NET 2.0-4.0 version is a set of managed .NET components. The .NET version has the same performance as the native versions, and supports all the Microsoft .NET languages including Visual Basic, C#, J#, C++/CLI, and DelphiPrism.
Due to its unique design, BasicAudio is implemented the same way in Managed .NET and Win32 environments. The code to control the component from VB.NET, C++/CLI, C#, and J#, Visual C++ MFC, Delphi, and C++ Builder is almost identical. This allows the developers to migrate and share code between the different environments thus significantly improving the productivity.