Version: 1.0.0
Size:
203MB
Requirements:
Java Virtual Machine (64-bit);Flash Player 11 or higher;Flex SDK 4.6 or higher
Java Virtual Machine (64-bit);Flash Player 11 or higher;Flex SDK 4.6 or higher
Price:
Free
Free
System:
Windows 7
Windows 7
Rating:
4.3
4.3
License:
Freeware
Freeware
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Description - Flash C++ Compiler
Previously codenamed "Alchemy," the Flash C++ Compiler provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe Flash Runtimes (Flash Player and AIR). With flascc you can port almost any existing C/C++ code to the web, across browsers.
Flascc includes tools for building, testing, and debugging C/C++ projects, example projects with source code, and documentation.
The Flash C++ Compiler brings the power of C/C++ games and libraries—including the leading game engines on PCs, Xbox 360, and PlayStation 3—to the web. Efficient sandboxing across browsers with incredible performance, debugging support, and seamless integration with ActionScript APIs allow developers to re-use fast, mature C/C++ code bases—even massive games with hundreds of millions of lines of code—and Combine them with rich Flash technology APIs. Leverage OpenGL or DirectX with programmable shaders via Stage3D hardware acceleration, dynamic low-latency sound, multiplayer networking, and instant play with streaming assets directly on the web.
Flascc can leverage the XC APIs in Flash Player to enable fast code execution across over a billion browsers that already have Flash Player, so your games can deliver sophisticated physics, AI, and graphics using the same code you`re already using for amazing console and downloadable PC games. You can even bring state-of-the-art console games straight to Facebook. And use the same code in mobile apps optimized for iOS and Android using Adobe AIR.
Flascc includes tools for building, testing, and debugging C/C++ projects, example projects with source code, and documentation.
The Flash C++ Compiler brings the power of C/C++ games and libraries—including the leading game engines on PCs, Xbox 360, and PlayStation 3—to the web. Efficient sandboxing across browsers with incredible performance, debugging support, and seamless integration with ActionScript APIs allow developers to re-use fast, mature C/C++ code bases—even massive games with hundreds of millions of lines of code—and Combine them with rich Flash technology APIs. Leverage OpenGL or DirectX with programmable shaders via Stage3D hardware acceleration, dynamic low-latency sound, multiplayer networking, and instant play with streaming assets directly on the web.
Flascc can leverage the XC APIs in Flash Player to enable fast code execution across over a billion browsers that already have Flash Player, so your games can deliver sophisticated physics, AI, and graphics using the same code you`re already using for amazing console and downloadable PC games. You can even bring state-of-the-art console games straight to Facebook. And use the same code in mobile apps optimized for iOS and Android using Adobe AIR.