EasyTex Sample


Version: 1.0
Size:
70KB
Requirements:
Visual C++ 5.0 or higher
Price:
Free
System:
Windows XP/2000/98/Me/NT
Rating:
4.8
License:
Freeware

Description - EasyTex Sample



This article explains how to apply bitmaps to OpenGL surfaces to give them a realistic appearance. The bitmaps are known as textures and can resemble wood, marble, or any other interesting material or pattern. The Process of applying or mapping a texture to a surface is known as texture mapping. The EasyTex and PicCube sample applications demonstrate the concepts discussed in this article.



More in Components & Libraries-EasyTex Sample

Texture Mapping Easytex Sample Piccube Sample Applications